/**
 * @section LICENSE
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details at
 * http://www.gnu.org/copyleft/gpl.html
 */

#include <ActionRecord.h>

namespace BD = BlockDropper;

BD::ActionRecord::ActionRecord()
	: savedActions()
{
}

boost::optional<double> BD::ActionRecord::getAction(const BlockDropperAction action) const
{
	ActionMap::const_iterator iter(savedActions.find(action));
	boost::optional<double> returnValue;
	
	if(iter != savedActions.end())
	{
		returnValue = iter->second;
	}

	return returnValue;
}

void BD::ActionRecord::updateAction(const BlockDropperAction action, const double time)
{
	savedActions[action] = time;
}

/*
void BD::ActionRecord::updateAction(const BlockDropperAction & action, const boost::optional<double> time)
{
	savedAction
}
*/
